DMRP Warbands


THE WARBANDS OF DUX MORDHEIM ROGUE PLANET

CAMPAIGN TURN: End or Campaign Turn 5

The Disciples of Vesh

UNDEAD WARBAND
Undead Warband Leader: Tariq is 22 and of Average Build. He is a devout follower of both Vesh and the principles of the Unlife. He always follows the demands of his discipline. His preferred sobriquet is ‘dark visitor’ or ‘visitor in the night’, has this has yet to catch on fully.
Wealth: A Princes Chest (6)
CHAOS CULTIST WARBAND
RANK: 2 – Acolyte of Vesh
Cultists Warband Leader:Bartholomew Pararov is 29 and of Average Build. He has the Constitution of an Ox (starts the game with one free energy point that only he can use) His warband have labeled him the ‘the Bastard’ though it is not know whether this is because of his birth, or his treatements of his underlings.
Wealth: A Thieve’s Horde (2)
Hero Slots Purchased: 1
Hero Details:Mal’Phorm’d the Powerful. 25 years old before the taint of Chaos twisted and warped his flesh, possessing him entirely. Of average build (if being mutated and corrupted can be considered average). His mutations have made him very athletic for a monster of his size (+1 to disengage from combat, climb and jump down skill tests).
HUMAN WARBAND
Wealth: A Barons Purse (4)

The Outsiders (Conquerors) 

RANK: 2 -Captain
EMPIRE (OSTLAND) WARBAND
Empire (Ostland) Warband Leader: Ostlander Magnus Von Hammerschmidt, 36, is the head of his family and warband. Father to two sons, Arthur and Maximus, and his daughter Claudia (pronounced Cloudia), this ‘business’ is a family endeavour. Magnus is of average build but has the Constitution of an Ox (starts the game with one free energy point that only he can use). A cheery old sod, he is happy to be out on a venture of his own, and is affectionately known as ‘Magnus the Merry’.
Wealth: A Knight’s Tribute (3)

The Outsiders (Raiders)

SKAVEN WARBAND
Skaven Warband Leader: Screech Stabbs is in the middle of his prime (28 by human years), short and wiry (able to squeeze through gaps and small spaces where a model could normally not fit). He is known by his warband as ‘the Brave’ due to his ruthless pursuit of wyrdstone and raiding enemy locations thought to be too dangerous to other vermin-kin. Screech has been successful in these raids due to his mastery at arms (he adds +1 to all CQ tests until his personal energy pool runs out, or team energy when there is no personal pool being used), and has amassed some wealth from his former raiding starting the campaign with ‘A Knight’s Tribute’.
Wealth: An Elector Count’s Coffers (8)
PIRATE WARBAND
Pirate Warband Leader: Captain Salty and his trusty repeat handgun ‘Moneyshot’. His parrot has a disturbing habit of yelling out after every shot ‘Oy! Right in the eye!’ Salty has risen to prominence early in his career, and at age 25 found himself Captain of one of ‘One Eye’s’ raiding ships. Of Average build he is usually found standing erect at the helm of the good ship Salty Aftertaste, and has earned himself the moniker ‘the Proud’ by his crew.
Captain Salty is a Lustful sort of fellow, especially after great lengths at sea, and usually coverts the women of others (-1 to loyalty rolls). To date Salty’s raiding has been slow and he starts the campaign with a Thief’s Horde
Wealth: A Princes Chest (6)
Hero Slots Purchased: 1
Hero Details: Ships Ogre and deckhand, ‘Mr Sips’. He’s almost always drunk, but has a tendency to wear women clothes when sober. The crew are often happy to give up their rum rations just to keep him tipsy. Mr Sips. Young for an Ogre at 24 human years old, and of average Ogre physique. Mr Sipps is know to have an Iron Liver and is a prodigious drinker(ignore negative CQ modifiers from any Bibamus results).
The crew of the ‘Salty Aftertaste’, led by Captain Salty, seek to take advantage of the Vesh’s weakness to forge a path into the heart of his territory. They seek to set up vassal areas to assist in shipping the juiciest loot from the core of Vesh’s domain. Of course, their protection will vanish once they have plundered the Dark district and set back out to sea…
Other Notable crew of the ‘Salty Aftertaste’:
First Mate ‘Long Dong Ringer’, so named for his tendency to keep ringing the cluster bell long after the whole crew has assembled.
Ships Ogre and deckhand, ‘Mr Sips’. He’s almost always drunk, but has a tendency to wear women clothes when sober. The crew are often happy to give up their rum rations just to keep him tipsy.
Swivel Gun operator ‘Zert’. Known for his expert handling of his massive gun, and for frequently spanking his monkey. The little simian is totally loyal, however, and acts as reload peon. He seems to like a good spanking. So does the Monkey.
Wesley, ratcatcher and navigator. Taken as a boy from a small village, Wesley is way smarter than your average pirate, but still not smart enough to realise he could just walk away one day at port. His best friends are the bilge rats who he has somewhat trained. Most presume he is just waiting to become the next captain, but then laugh off the thought of ‘Captain Wesley’.