Special report this week. We had three games running.Many miniatures, lots of terrain and lots of fun.
Warhammer 40k Battle Report
Hot off the presses this week we have 3 games to overview.
Table 1: Necrons v Grey Knights played on an Ice World
Table 2: Necrons v Chaos on an Imperial World
Table 3: Dark Eldar v Eldar in an Eldar Garden
Unfortunately one of our players couldn’t make it, so I had to fill in. That means no where near as many pictures or recounts as I would have liked, but I did get to game!
Warhammer 40k Battle Report – TABLE 1
Necrons v Grey Knights
Objective Mission: 3 Objectives
We used our House rules for this game, so scoring was in accordance with that (score objectives at the end of each Game Turn).
Table 1 saw Necrons v Grey Knights. After deploying a small core of troops to hold off the Necrons while the rest of the army arrived via Deep Strike, they were quickly picked off as the cavalry arrived in a sporadic and unreliable manner.
This led to Grey Knight units arriving individually, causing some mayhem and the being focused and destroyed by the Necron force which was intact and on the table.
The end result saw both Grey Knight Librarians remaining with a Dreadknight, after destroying a Necron C’Tan Shard and some minor units.
Final Result was Necrons 9 vp – GK 2 vp.
Warhammer 40k Battle Report – TABLE 2
Objective Mission: 3 Objectives
Original 40k 7th Ed rules were used for this game, so scoring was in accordance with that.
Table 2 saw another Necron force, this time slogging it out with an army of Chaos Cultists. Deployment saw both sizable armies facing off across the board, ready to inflict maximum carnage.
The game turned out to be longer than expected, with time being up after 2 turns. That being said, there were massive casualties over those 2 turns, with not a lot remaining at the end.
While Necrons pulled out the win, it would have been very interesting to see what unfolded after a few more turns.
Final Result was Necrons 6 vp – Chaos Cultists 2 vp.
Warhammer 40k Battle Report – TABLE 3
Objective Mission: Tactical Objective Cards
We used our House rules for this game, so scoring was in accordance with that (score objective cards at the end of each Game Turn).
Table 3 had Eldar cousins fighting each other in a delicate Eldar garden. Eldar brought their big guns, in the form of a Wraithknight and Steve (Avatar), along with some hand to hand Wraithguard.
The Dark Eldar cunning plan was multiple webway portals full of Grotesque squads. With the unerring accuracy of the webway portals (a deliver system the Grey Knights could only dream of!), soon Dark Eldar troops started to appear in key locations breaking apart the Eldar force.
In a battle of attrition, the Eldar army being bogged down at inopportune times, saw the Dark Eldar go on to win in a very close game.
A couple of important lessons learned, Dark Eldar Archons are not really up to speed in this current codex. Very squishy. Hand to hand Wraithguard are also not a fantastic choice. With no ranged weapons they really need to put in a lot of effort to make up their points cost.
Final Result was Dark Eldar 12 vp – Eldar 9 vp.
Again apologies for the lack of details. Initially I was scheduled to just report the battles, having to fill in means less detail here. I will try and get some of the players to provide more details, and their insights into the game.
Anyone else had any games recently, or have any thoughts on units and their behaviours and viability?
Would love to hear them.